A A Literature Review on Games in Libraries
Keywords:games, gamification, libraries, literature review, promotion
This paper presents an analysis of games and gamification in libraries. My objective was to conduct a literature review of the scientific literature on games on gamification in libraries. A secondary objective was to identify domains and subdomains of games and gamification in the scientific literature, after conducting the literature review. This literature review was conducted using a thematic analysis of the selected scientific articles. I used 31 scientific articles on games and gamification in libraries to be analyzed through thematic coding, using the Atlas.ti software.
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